A personal project I did a few months back. Trying to improve my skills at fluid simulations.
Spent well over 500gb of simulation cache and after many all nighters for my CPU doing look dev for the sim I ended up with this.
I find some of the hardest parts with theese kind of simulations is figuring out the real world scale Vs. getting a look that I fancy. Seems like it's never black and white.
(Original car base mesh found online)
^Burning car video